I’m Makin’ Games Over Here! Forging a Career in Games in NYC
New York City is a metropolis unlike any other and the NYC game development industry is no different. 30+ studios within a few miles of each other but only a handful of traditional AAA developers. Dozens of major brands and agencies but only a pair of traditional games publishers. A rich history of hit games, massive franchises, and scrappy success stories but little awareness as the 4th largest North American Game Development hub. A panel of NYC games industry stalwarts (Bill Podurgiel – Avalanche Studios, Nick Fortugno – Playmatics, Coray Seifert – Experiment 7) comprising 40 years of NYC game development experience details the specific challenges and opportunities of working on games in The City.
Nick Fortugno is a game designer, gamification expert and entrepreneur of digital and real-world games. He is Chief Creative Officer of Playmatics, a company that creates highly-engaging games, media, user experiences, and applications on the internet, social media networks, and a variety of connected platforms. From 2007-2009, Nick was the co-founder and Chief Creative Officer of Rebel Monkey, a NYC online games company. Before Rebel Monkey, Fortugno was the Director of Game Design at gameLab, where he was a designer, writer and project manager on dozens of commercial and serious games, and served as lead designer on the blockbuster Diner Dash and the award-winning serious game Ayiti: The Cost of Life. Nick teaches game design and interactive narrative design at Parsons The New School of Design, and has participated in the construction of the school's game design curriculum. Nick is also a co-founder of the Come Out and Play street games festival hosted in New York City and Amsterdam since 2006, and co-creator of the Big Urban Game for Minneapolis/St. Paul in 2003. Nick's most recent writing about games can be found in the anthology Well-Played 1.0: Video Game, Value, and Meaning, published by ETC-Press.